Website powered by

Battle for Earth

Terrain generation done for the new map in Robocraft.
used World Creator to generate a base and World machine to merge it together with the gameplay area created by the game designer.

also set up the composition for the marketing screenshot

I also set up the promo art shot setup for the marketing department, together with my art director.

I also set up the promo art shot setup for the marketing department, together with my art director.

the final shot with postpro on top of it (by the graphic designer)

the final shot with postpro on top of it (by the graphic designer)

used only a bit of world machine to merge the gameplay terrain with the generated terrain from World Creator in Unity.

used only a bit of world machine to merge the gameplay terrain with the generated terrain from World Creator in Unity.